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Re: Dynamic form generation [message #177842 is a reply to message #177829] Mon, 23 April 2012 13:47 Go to previous messageGo to previous message
Jerry Stuckle is currently offline  Jerry Stuckle
Messages: 2598
Registered: September 2010
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Senior Member
On 4/22/2012 5:59 PM, Thomas 'PointedEars' Lahn wrote:
> Tony Marston wrote:
>
>> "Jerry Stuckle" wrote:
>>> On 4/19/2012 4:27 AM, Tony Marston wrote:
>>>> "Jerry Stuckle"<jstucklex(at)attglobal(dot)net> wrote in message
>>>> news:jmmauq$9ke$1(at)dont-email(dot)me...
>> <snip>
>>>> >>> You've been doing it that badly all this time?
>>>> >>
>>>> >> Not according to my fellow developers and paying customers.
>>>> > First rule is that customers don't know anything about good coding.
>>>> > And
>>>> > your fellow developers could easily be as bad as you. No credibility
>>>> > there.
>>>> Delivering code which satisfies the client takes a higher priority than
>>>> writing code which satisfies other programmers. It is not possible to
>>>> write code which satisfies EVERY programmer on the plant as they all
>>>> have different ideas as to what "best practice" actually is.
>>>
>>> It is when you're only doing simple stuff. REAL programmers concentrate
>>> on making their code MAINTAINABLE.
>
> Full ACK. I have never cared if the client would accept or even understand
> my code; indeed, if I told my boss that from now on I would be writing code
> that way, I would probably be fired on the spot because it does not pay. My
> clients so far are not programmers; it is difficult for them to understand
> the basic concepts of programming to begin with.
>
> The client has ordered an application for a price, and they are going to get
> the best application that can I can do for that price, with a profit margin,
> an error margin, and future maintenance in mind. As a result, my fellow
> developers are going to get the best maintainable code that I can write
> under those conditions (which really is not hard to do once you have
> accustomed yourself to some basic rules and tools of software development).
>
>> You have no basis on which to make the statement that my code is
>> unmaintainable. My code has been reviewed by many others, and the vast
>> majority have nothing but compliments.
>
> This is a common fallacy, a self-fulfilling prophecy, that many developers
> try to rationalize (their) bad code quality with. For you cannot know how
> many people have read the code *and* found it so bad that they did not care
> to point out its flaws to you. Nor can you know how knowledgable the people
> are who have reviewed the code and found it to be good.
>

Very true. And notice how he's trying to rationalize his poor code now?

> However, inevitably there are more people not knowing what they are doing
> than people knowing what they are doing: for any given field, there are many
> laymen, fewer intermediates, and very few experts. So the odds are against
> that from the mere majority of a randomly selected set of opinions a
> realistic assessment of any subject can be derived. This applies especially
> to source code as software development is a very special field. And the
> odds are against that expert in that field would bother complaining about
> bad code of others as they – being skilled in writing good code – would
> simply write the code to solve the problem themselves, if need be, or just
> move on to your competition.
>

Again, true. Good programmers can agree on what's good code and what's
crap code. Just because someone does things a different way doesn't
make it "bad".

And I've found a direct correlation between the quality of a programmer
and his/her willingness to accept criticism. Good programmers can take
suggestions on their own code objectively. Poor programmers will defend
their crap until the day they die (and longer if they could).

>
> HTH
>
> PointedEars, with a fitting random signature


--
==================
Remove the "x" from my email address
Jerry Stuckle
JDS Computer Training Corp.
jstucklex(at)attglobal(dot)net
==================
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